Design a Real-Time Leaderboard
Rank 300 M players of a mobile game in real time: the global top 100, your exact rank among millions, your friends, and daily, weekly and season boards that reset on time.
One question on this site is reported in Roblox software engineer interviews. Each has a full reference design (requirements, back-of-envelope numbers, components, user flows and deep dives with interviewer follow-ups). Each one can be walked through turn by turn and then sat as a mock. Patterns covered: sorted-sets, ranking, sharding, time-windows, anti-cheat.
Attribution comes from public interview guides and candidate reports, not from Roblox. It indicates where a question has been asked, nothing more.
Rank 300 M players of a mobile game in real time: the global top 100, your exact rank among millions, your friends, and daily, weekly and season boards that reset on time.
Large-company loops run 45 to 60 minutes, expect numbers, and spend most of the time on deep dives. Walk through a question to see how a strong candidate paces the hour, sit the same question as a mock until you can produce the requirements, the estimates and the design without looking, then read the interview framework guide for how to structure the hour. The other questions on the site teach patterns that show up in Roblox interviews under different names.